I’ve been so excited for this game, I haven’t left my house since it came out (I’m partially kidding). Let’s just jump right into this one because there’s a shite ton to cover.
Just when you thought life couldn’t get any worse for one Sebastian Castellanos, Tango Gameworks managed to make a sequel out of his struggles. This is a good one, and it definitely brings some new changes to the series. How does it compare to the first one? Let’s talk it out.
With Call of Duty: WW2 releasing in just a few weeks, information about the game has spread like wildfire. Recently, the stockholders have unveiled that the next entry will be Black Ops 4, with this leak coming out due to a concern in expectations. That’s just the tip of the iceberg fellas and gals as we only scratched the surface of an even bigger and deeper shite hole.
It looks like this is the year of stand alone expansions to established series, with Uncharted: The Lost Legacy releasing back in August, and now Dishonored: Death of Outsider finally releasing. In what seems to be the most heavily marketed Dishonored entry (at least in my opinion), we get the conclusion to this universe of Dishonored. “How does it fare?”, you ask. Well let’s get right into it.
Back in July, I did my impressions on the Destiny 2 beta. Fast forward 3 months later, and Guardians are back in Bungie’s sci-fi adventure, creating new memories and kicking more space arse. I took some time off to fully dive deep into the sequel, and although this is going to be a short entry, I’ll hopefully give you enough insight as to what’s different this time around.